Captain Conziva

Creature 3
commonHumanHumanoidNephilim
Perception +8
Skills Acrobatics +9, Athletics +9, Intimidation +9
CHA +2
CON +1
DEX +4
INT +0
STR +2
WIS +1

AC 18; Fort +6, Ref +11, Will +8
HP 45
Speed 25 feet

A ship's boatswain, or bosun, leads the deckhands who maintain the ship.


Adventurers may need passage on a swift vessel, or they might face danger from raiders at sea or in coastal settlements.


Melee Claw +13 (Agile, Unarmed), Damage 1d4+5 Slashing
Melee Naval Pike +11, Damage 1d6+7 Piercing
Melee Naval Pike +13 (Thrown 20), Damage 1d6+5 Piercing
Melee Horn +13 (Finesse, Unarmed), Damage 1d4+5 Piercing