Bloodshroud
Creature 13uncommonEvilUndeadUnholy
Perception +23; Darkvision, Lifesense
Skills Acrobatics +27, Arcana +27, Athletics +22, Occultism +27, Stealth +24
CHA +4
CON +2
DEX +8
INT +5
STR +5
WIS +5
AC 33; Fort +20, Ref +26, Will +23
HP 210 void healing
Resistances Cold 10, Electricity 10, Fire 10, Piercing 10, Slashing 10
Speed 0 feet, Fly 30 feet
During the war between Geb and Nex, necromancers conducted dangerous magical experiments to gain every possible advantage over their enemies. One such endeavor attempted to distill the essence of vampiric mists to create a protective shroud for an army of undead maguses.
Melee Greatsword +26 (Magical, Versatile P), Damage 3d10+15 Slashing
Melee Claw +25 (Agile, Finesse, Unarmed), Damage 3d8+14 Slashing
Arcane Innate Spells DC 33, attack +25
Shocking Grasp(Rank 1)
Acid Arrow(Rank 2)
Scorching Ray(Rank 2)
Chromatic Ray(Rank 4)
Disintegrate(Rank 6)
Polar Ray(Rank 8)
Lifesense 60 feet
Void Healing