Archer Sentry
Creature 2commonHumanHumanoid
Perception +11
Skills Acrobatics +8, Athletics +6, Intimidation +4
CHA +0
CON +1
DEX +4
INT +0
STR +2
WIS +3
AC 17; Fort +7, Ref +10, Will +7
HP 30
Speed 25 feet
Archer sentries slightly outrank rank-and-file guards, taking positions on walls, garrisons, and other important locations where they can stay out of the fray and pick off criminals or assailants.
Larger societies rely on those with the authority and the ability to interpret and enforce laws. Some carry out these duties fairly, but others are harsh and cruel, imposing severe punishments on anyone unable to pay for clemency.