Archer Regiment

Creature 12
commonHumanHumanoidTroop
Perception +22
Skills Acrobatics +25, Stealth +22, Survival +22
CHA +1
CON +3
DEX +7
INT +1
STR +4
WIS +5

AC 32; Fort +19, Ref +25, Will +22
HP 210 (4 segments); Thresholds 140 (3 segments), 70 (2 segments)
Weaknesses Area Damage 10, Splash Damage 10
Speed 25 feet

Archer regiments are capable of filling the sky with arrows at great distances, making them vital to any war leader who wishes to weaken the enemy before they get close to allied units or encampments.