Arboreal Copse

Creature 9
uncommonPlantTroopWood
Perception +18; Low Light Vision
Skills Athletics +20, Stealth +16 (+20 in forests)
CHA +1
CON +5
DEX +1
INT +2
STR +5
WIS +5

AC 27; Fort +20, Ref +16, Will +18
HP 150 (4 segments); 150 (4 segments); Thresholds 100 (3 segments), 50 (2 segments)
Resistances Bludgeoning 8, Piercing 8
Weaknesses Area Damage 10, Axe Vulnerability 8, Fire 12, Splash Damage 10
Speed 25 feet

Though arboreal wardens typically remain within the boundaries of the forests they protect, they occasionally gather into copses to seek information about potential threats to report back to arboreal regents. Arboreals are typically slow to act, but copses must sometimes make quick judgment calls when faced with imminent dangers.