Aphorite Sharpshooter

Creature 4
commonHumanHumanoidNephilim
Perception +8; Darkvision
Skills Acrobatics +10, Athletics +8, Deception +10, Diplomacy +10, Intimidation +10
CHA +2
CON +2
DEX +4
INT +1
STR +2
WIS +0

AC 21; Fort +10, Ref +12, Will +8
HP 60
Speed 20 feet

The denizens of the Eternal City of Axis first forged aphorites to serve as emissaries, agents, and facilitators, with one foot in the sublime, perfect order, and one in the messy, murky, confusing muck of the Universe. In time, aphorites spread across the length and breadth of Golarion. Today, they can be found in any corner of any land, and only a fraction still serve Axis directly.

Aphorites, like all nephilim, stand out quite vividly from their fellow mortals, sporting metallic skin, a faint coating of crystalline dust, a swirl of mathematical symbols, or perfectly symmetrical features. Many aphorites think logically and find satisfaction in careers dealing with numbers and information. Often, this leads them to become bookkeepers, clerks, or architects, but some become military engineers or sharpshooters. Others are drawn to the art of production, becoming blacksmiths, carpenters, engineers, architects, tailors, masons, or other such artisans. But no matter their careers, aphorites often feel the urge to tinker, and aphorite inventions draw both mockery and appreciation in equal measure.

Aphorites who work in less academic professions, such as mercenaries or laborers, sometimes hide their keen analytical intelligence beneath extravagant demeanors and flamboyant hats. Some craft even these disguises with the same depth and complexity they do other aspects of their lives, considering every theatrical mannerism carefully and planning out their every detail.


Nephilim are individuals infused with the essence of an immortal being from the Outer Planes, such as a celestial, fiend, or monitor. While the examples presented here are humans with nephilim heritages that trace back to Axis and the Maelstrom, members of nearly any ancestry can be born with an influx of similar energies and become a planar scion. More about nephilim can be found starting on page 78 of Player Core, and other nephilim NPCs are presented beginning on page 266 of Monster Core.