Antipaladin
Creature 5commonChaoticEvilHumanHumanoidUnholy
Perception +10
Skills Athletics +13, Deception +10, Intimidation +12, Religion +8, Survival +8
CHA +3
CON +3
DEX +1
INT +0
STR +4
WIS +1
AC 25; Fort +14, Ref +10, Will +12
HP 75
Speed 20 feet
There is perhaps nothing more anathematic to peace than an antipaladin. Dedicated holy warriors to the darkest and foulest of deities, antipaladins work to fulfill the vile wishes of their evil masters. The zeal with which they implement the plans of dark gods makes them truly fearsome foes for anyone allied with the forces of good.
Villains pursue selfish and cruel goals, trampling over anyone foolish or purehearted enough to stand in their way.
Melee Greataxe +15 (Sweep), Damage 1d12+10 Slashing
Melee Javelin +12 (Thrown 30), Damage 1d6+10 Piercing
Champion Devotion Spells DC 20, attack +12
Touch of Corruption(Rank 1)