Abbot of Abadar

Creature 1
commonHumanHumanoid
Perception +7
Skills Deception +6, Diplomacy +8 (+10 With Members of Own Faith), Religion +21, Society +7
CHA +3
CON -2
DEX +1
INT +2
STR +1
WIS +4

AC 14; Fort +3, Ref +4, Will +11
HP 15
Speed 25 feet

Abbots are often the heads of religious institutions less focused on spellcasting, such as orphanages, religious schools, or charities.


Religions inspire devout individuals to uphold their tenets.