Wood Gate
Wood Gate Junction |
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Critical Blast If the target of the critical hit is adjacent to a surface, roots entangle it. The target is Immobilized and must spend an Interact action to attempt a DC 10 Athletics check to pull itself free. The target doesn't become stuck if it is incorporeal, is liquid, or could otherwise escape without effort |
Elemental Resistance poison, wood |
Impulse Junction You gain temporary Hit Points equal to your level that last until the start of your next turn. |
Aura Junction Life-giving blossoms spring up around you. Any ally that begins its turn in the aura gains 1 temporary Hit Point that lasts until the start of its next turn. This increases to 2 temporary Hit Points if you're 10th level or higher and to 3 temporary Hit Points if you're 15th level or higher. |
Skill Junction Survival, Terrain Expertise (forest) |