Background: Prisoner of War
Your only crime was fighting for the losing side. After the battle in which you were captured, you fully expected to be put to death, but your enemies decided to lock you up instead—perhaps with the intention of trading you for a ransom that never came. The time you've spent imprisoned has tested your patience as much as your endurance, but you've designed habits to keep you going until you can win back your freedom.
Choose two attribute boosts. One must be to Strength or Wisdom, and one is a free attribute boost.
You're trained in the Crafting skill, as well as the Warfare Lore skill. When you do your daily preparations, you can Craft a single level-0 item of light Bulk or less and worth no more than 1 gp, provided you have even the most basic raw materials on hand. Items you make in this way are shoddy, but you've found that keeping your hands busy helps you order your thoughts. Any day you use this ability to Craft an item, you gain a +1 circumstance bonus to saving throws against emotion effects for 24 hours.