Thaumaturge

All archetypes

Scraps of knowledge have taught you how to exploit the vulnerabilities of creatures and the powers of mystical objects.

Thaumaturge Dedication Feat 2

  • archetype
  • dedication
  • multiclass

Prerequisites Charisma +2


You've uncovered basic thaumaturgy. You become trained in thaumaturge class DC. Choose an implement; you can use it to Glimpse Vulnerability, but don't gain its benefits. You also gain a few esoterica, allowing you to use esoterica actions. You become trained in your choice of Arcana, Nature, Occultism, or Religion; if you were already trained in these, you become trained in a skill of your choice. You gain the Glimpse Vulnerability action.

Source: Pathfinder Dark Archive

Basic Thaumaturgy Feat 4

  • archetype

You gain a 1st- or 2nd-level thaumaturge feat of your choice.


Source: Pathfinder Dark Archive

Advanced Thaumaturgy Feat 6

  • archetype

You gain one thaumaturge feat. For the purpose of meeting its prerequisites, your thaumaturge level is equal to half your character level.


Special You can select this feat more than once. Each time you select it, you gain another thaumaturge feat.


Source: Pathfinder Dark Archive

Implement Initiate Feat 6

  • archetype

Mastery of an implement is the sign of a studied thaumaturge. You gain your implement's initiate benefit. If the benefit affects the target of Exploit Vulnerability, for you it affects the target of Glimpse Vulnerability instead.


Source: Pathfinder Dark Archive

Magical Knowledge Feat 8

  • archetype

Increase your proficiency rank in one of Arcana, Nature, Occultism, or Religion from expert to master and in another from trained to expert. You gain a skill feat associated with each of the skills you chose.


Source: Pathfinder Dark Archive

Resolute Feat 12

  • archetype

You've tempered your mind and become resolute against effects that strain your willpower. Your proficiency rank for Will saves increases to master.


Source: Pathfinder Dark Archive

Thaumaturge Feats