Stonebound
A stonebound is a devoted sentinel who draws on the power of the earth and stone to protect their people.
While stonebound are most commonly found in dwarven enclaves, the practice of binding oneself to the nature of stone is found in the mountains of Garund, Vudra, Arcadia, and in various Darklands communities. A person who binds themselves to stone becomes more resilient to damage, capable of surviving for longer than their unbound counterparts, and often gains a deeper understanding of stone beyond mere knowledge.
Historians theorize that this technique originated in Orv and spread from there. The practice of binding to stone is most common where elemental power, especially the essence of earth, is the strongest. This practice has begun to spread to Belkzen, throughout the Darklands, and across the deserts of northern Garund. Most recently, the Martial Mineral Masters in Quain have adopted the technique for their new dojo and flour mill. The most famous stonebound public figure is Sorrina Westyr, Spellmaster for the Pathfinder Society, who spent a decade in the Elemental Plane of Earth.
Stonebound Dedication Feat 2
Prerequisites Constitution +2
You bind yourself to the very essence of stone. You become trained in Plane of Earth Lore and learn the Terran language. If you are already trained in Plane of Earth Lore, you become trained in a skill of your choice. If you already speak Terran, you learn a common language of your choice. Increase your maximum Hit Points by your level.
Source: Pathfinder #195: Heavy is the Crown
Elemental Existence Feat 4
Your body becomes infused with elemental earth. You gain the Adopted Ancestry feat and gain a 1st level oread ancestry feat as a bonus feat, ignoring the limitations of the lineage trait. When you gain new ancestry feats, you can select oread feats in addition to feats allowed by your ancestry and heritage.
Source: Pathfinder #195: Heavy is the Crown
Stone Guardian Feat 4
You learn to call a powerful guardian of earth and stone to your side. You can cast Summon Elemental as an innate primal spell once per day, and can only summon elementals with the earth trait. This spell is automatically heightened to half your level rounded up.
Source: Pathfinder #195: Heavy is the Crown
Stone Blood (Stonebound) Feat 6
Your blood becomes thick and sluggish, but no less effective at oxygenating your cells. You can selectively stop your bleeding with ease. Reduce the DC of flat checks to stop persistent bleed damage from 15 to 10, and you can use a single action that has the concentrate trait to gain an early flat check without physically binding the wounds. You recover from the drained condition twice as quickly as normal.
Source: Pathfinder #195: Heavy is the Crown
Stonebound Magic Feat 6
You've learned to manifest your connection to stone by conjuring it to your side. You gain Scatter Scree as a primal innate cantrip. At 8th level, you gain One With Stone as a primal innate spell once per day. At 10th level, you gain Shape Stone as a primal innate spell once per day. At 12th level, you gain Wall Of Stone as a primal innate spell once per day.
Source: Pathfinder #195: Heavy is the Crown
Statue Feat 8
Your body and equipment appear to be made of stone as you hold perfectly still. Until the next time you act, you appear to be a statue and do not need to eat, drink, or breathe, but you are Off Guard. Your Deception DC to pass as a statue is equal to 10 + your proficiency bonus (do not apply any other bonuses, penalties, or modifiers).
Source: Pathfinder #195: Heavy is the Crown
Rocky Flesh Feat 10
Your flesh takes on the hardness of stone. You gain resistance to physical damage (except adamantine) equal to your number of class feats from the Stonebound archetype.
Source: Pathfinder #195: Heavy is the Crown
Living Stone Feat 12
Your body becomes living stone. You don't need to eat or drink and need only 6 hours of rest to feel well rested. You must still rest at least 8 hours and spend 1 hour of preparation to regain resources usable only a limited number of times per day, such as spell slots. You gain a +2 circumstance bonus to saving throws against diseases, poisons, and effects that would cause the Paralyzed or Stunned conditions. When you roll a successful saving throw against a disease or poison, you get a critical success instead.
Source: Pathfinder #195: Heavy is the Crown
Stonebound Feats
| Name | Level | Rarity | Traits |
|---|---|---|---|
| Stonebound Dedication | 2 | Uncommon | |
| Elemental Existence | 4 | Common | |
| Stone Guardian | 4 | Common | |
| Stone Blood (Stonebound) | 6 | Common | |
| Stonebound Magic | 6 | Common | |
| Statue | 8 | Common | |
| Rocky Flesh | 10 | Common | |
| Living Stone | 12 | Common |