Linguist
Whether you study to further your own ambitions or simply out of fascination with the intricacies of language, your way with words is unparalleled.
Linguist Dedication Feat 2
Prerequisites You speak at least three languages.
You have studied languages and their development. You become trained in Society; if you were already trained in Society, you instead become an expert in Society. You gain the Multilingual skill feat twice.
Source: Pathfinder Player Core 2
Multilingual Cipher Feat 4
You use multiple languages to create and break codes. You gain a +1 circumstance bonus to Decipher Writing.
If another creature attempts to Decipher Writing you encoded, they take a -2 circumstance penalty unless they speak all the languages you used when you created the writing.
Source: Pathfinder Player Core 2
Phonetic Training Feat 4
You can pronounce and repeat words with near-perfect accuracy even if you don't understand their meaning, and you can write them down in a phonetic script that allows you or another creature with Phonetic Training to read it later. Even if the words are in a language with sound you can't pronounce, you can faithfully transcribe them. Memorizing long sequences of words remains just as difficult as it is normally.
Source: Pathfinder Player Core 2
Spot Translate Feat 4
Trigger Another creature within 60 feet uses a linguistic effect in a language you understand.
You bridge a language gap, repeating the message in a different language that you know. Choose a language you understand to repeat the message in. The linguistic effect counts as both languages, rather than only the language the triggering creature is using, potentially allowing it to affect a wider range of creatures. As normal, you can translate normal speech without Spot Translate and without using a reaction, but this reaction allows you to apply the benefits of translation to spells and actions such as command or Demoralize.
Source: Pathfinder Player Core 2
Analyze Idiolect Feat 6
You break down a specific individual's idiolect, memorizing their speech mannerisms and habits.
If you interact with someone for at least 10 minutes, when you later attempt to Impersonate that individual, you gain a +4 circumstance bonus to your Deception checks and DCs. Due to the intense character study required, you can't remember more than one idiolect at a time.
Source: Pathfinder Player Core 2
Read Shibboleths Feat 7
All communication is filled with slight tells and signals. If you interact with someone for at least 10 minutes, their regional words, pronunciation changes, and nonverbal cues provide you with a minor fact about their social environment, such as their hometown or certain groups they might belong to.
If a target of this ability is being deceptive about their social environment, such as a commoner pretending to be a noble, they must attempt a Deception, Society, or appropriate Lore check against your Society DC, providing you a false minor fact consistent with their assumed identity on a success.
Once you've gleaned one or more true minor facts about a person, you can then incorporate these mannerisms into your speech to present yourself in a way that they find familiar. This grants you a +1 circumstance bonus to your Diplomacy and Deception checks with them.
Source: Pathfinder Player Core 2
Crude Communication Feat 8
Even if you don't speak a creature's language, you can rely on inflection, root words, and body language to infer rudimentary meaning.
If you interact with a creature for at least 10 minutes and that creature can speak a language, the GM rolls a secret Society check with a DC appropriate for the language's rarity.
On a success, you understand the gist of the meaning and can communicate basic concepts back to the creature; on a failure, you are mistaken or communicate incorrect concepts.
If you're legendary in Society, you can communicate instantly without needing to attempt a Society check; even if you didn't know the medium of communication the creature uses (speech, sign language, and so on), you intuit this information as soon as they try to communicate.
Source: Pathfinder Player Core 2
Linguist Feats
| Name | Level | Rarity | Traits |
|---|---|---|---|
| Linguist Dedication | 2 | Common | |
| Multilingual Cipher | 4 | Common | |
| Phonetic Training | 4 | Common | |
| Spot Translate | 4 | Common | |
| Analyze Idiolect | 6 | Common | |
| Read Shibboleths | 7 | Common | |
| Crude Communication | 8 | Common |