Linguist

All archetypes

Whether you study to further your own ambitions or simply out of fascination with the intricacies of language, your way with words is unparalleled.

Linguist Dedication Feat 2

  • archetype
  • dedication

Prerequisites You speak at least three languages.


You have studied languages and their development. You become trained in Society; if you were already trained in Society, you instead become an expert in Society. You gain the Multilingual skill feat twice.

Source: Pathfinder Player Core 2

Multilingual Cipher Feat 4

  • archetype
  • skill

You use multiple languages to create and break codes. You gain a +1 circumstance bonus to Decipher Writing.

If another creature attempts to Decipher Writing you encoded, they take a -2 circumstance penalty unless they speak all the languages you used when you created the writing.


Source: Pathfinder Player Core 2

Phonetic Training Feat 4

  • archetype
  • skill

You can pronounce and repeat words with near-perfect accuracy even if you don't understand their meaning, and you can write them down in a phonetic script that allows you or another creature with Phonetic Training to read it later. Even if the words are in a language with sound you can't pronounce, you can faithfully transcribe them. Memorizing long sequences of words remains just as difficult as it is normally.


Source: Pathfinder Player Core 2

Spot Translate Feat 4

  • archetype
  • auditory
  • linguistic

Trigger Another creature within 60 feet uses a linguistic effect in a language you understand.


You bridge a language gap, repeating the message in a different language that you know. Choose a language you understand to repeat the message in. The linguistic effect counts as both languages, rather than only the language the triggering creature is using, potentially allowing it to affect a wider range of creatures. As normal, you can translate normal speech without Spot Translate and without using a reaction, but this reaction allows you to apply the benefits of translation to spells and actions such as command or Demoralize.

Source: Pathfinder Player Core 2

Analyze Idiolect Feat 6

  • archetype
  • skill

You break down a specific individual's idiolect, memorizing their speech mannerisms and habits.

If you interact with someone for at least 10 minutes, when you later attempt to Impersonate that individual, you gain a +4 circumstance bonus to your Deception checks and DCs. Due to the intense character study required, you can't remember more than one idiolect at a time.


Source: Pathfinder Player Core 2

Read Shibboleths Feat 7

  • archetype
  • linguistic
  • skill

All communication is filled with slight tells and signals. If you interact with someone for at least 10 minutes, their regional words, pronunciation changes, and nonverbal cues provide you with a minor fact about their social environment, such as their hometown or certain groups they might belong to.

If a target of this ability is being deceptive about their social environment, such as a commoner pretending to be a noble, they must attempt a Deception, Society, or appropriate Lore check against your Society DC, providing you a false minor fact consistent with their assumed identity on a success.

Once you've gleaned one or more true minor facts about a person, you can then incorporate these mannerisms into your speech to present yourself in a way that they find familiar. This grants you a +1 circumstance bonus to your Diplomacy and Deception checks with them.

Effect: Read Shibboleths


Source: Pathfinder Player Core 2

Crude Communication Feat 8

  • archetype

Even if you don't speak a creature's language, you can rely on inflection, root words, and body language to infer rudimentary meaning.

If you interact with a creature for at least 10 minutes and that creature can speak a language, the GM rolls a secret Society check with a DC appropriate for the language's rarity.

On a success, you understand the gist of the meaning and can communicate basic concepts back to the creature; on a failure, you are mistaken or communicate incorrect concepts.

If you're legendary in Society, you can communicate instantly without needing to attempt a Society check; even if you didn't know the medium of communication the creature uses (speech, sign language, and so on), you intuit this information as soon as they try to communicate.


Source: Pathfinder Player Core 2

Linguist Feats