Item: Flare Beacon (Greater)
Activate 2 (manipulate)
Flare beacons create an incredibly bright light for a brief period of time. They are often used to signal others to the beacon's location, to coordinate assaults, to request rescue, or for other similar reasons. Higher-level beacons have a radius so large that they can be seen from miles away at night. When you Activate a flare beacon, you can either place it on the ground in a space within your reach or toss it up to 60 feet straight up.
The beacon then sparks into being, casting bright light in a 100-foot radius and dim light in the next 100 feet for 1 minute. A flare beacon in the air falls at a rate of 10 feet per round. Creatures within a 20-foot radius of the beacon must succeed at a DC 27 Fortitude save or be Dazzled until they are no longer within 20 feet of it. Additionally, on a critical failure, they are also Blinded for 1 round.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Gadget: Gadgets are consumable technological inventions with innovative uses.
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| Ablative Armor Plating (Major) | 13 | Uncommon |