Item: Wrecker

TypeWeapon
Level0
Rarity
Uncommon
Base ItemWrecker
CategoryAdvanced
GroupSling
Damage1d6 bludgeoning
Price8 gp
UsageHeld in two hands

The wrecker combines a dwarven dorn-dergar with a heavy, gear-reinforced arm cover that allows it to be fired like an oversized sling, then retrieved and reloaded by manually activating a clockwork spool. A wrecker must be loaded to be switched from its ranged configuration to its melee configuration.


Critical Specialisation Effects

Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.

Sling: The target must succeed at a Fortitude save against your class DC or be stunned 1.


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