Feat: Steam Knight
TypeFeat
ClassKineticist
Level6
Rarity
Traits
CategoryClass
PublicationPathfinder Rage of ElementsRemaster
You shape your kinetic aura into swirling armor of steam that scalds your enemies and propels you on super-heated jet streams. A creature can take damage from Steam Knight only once per round. Your steam armor has the following effects.
- You gain a +10-foot status bonus to your Speed.
- When you Leap, you can jump up to your Speed. You don't immediately fall at the end of a jump, provided you Leap again with your next action. If you Leap over a creature and come within 10 feet, that creature takes 1d6 fire damage with a Basic Reflex save against your class DC.
- At the start of each of your turns, you can emit steam as a free action. It deals 1d6 fire damage to each creature in your kinetic aura with a Basic Reflex save against your class DC. A creature that fails is also pushed 5 feet.
Level (+5) The fire damage from a jump or blast of steam increases by 1d6.