Feat: Clan Lore

TypeFeat
Level1
Rarity
Common
Traits
PublicationPathfinder Lost Omens Highhelm

Your identity as a member of your clan is as central to your sense of self as your dwarven ancestry. You gain the trained proficiency rank in the two skills of your clan. If you would automatically become trained in one of these skills (from your background or class, for example), you instead become trained in a skill of your choice. You also become trained in the listed Lore for your clan. If you come from a clan not listed here, you become trained in an appropriate selection of skills as determined by your GM. Since the trade of a clan takes a while to learn, these skills don't automatically change should you ever leave your clan and join another, though your GM might allow you to change these skills as part of retraining during downtime.

Clan

Skills

Lore

Clan Aringeld

Diplomacy and Society

Mercantile Lore

Clan Breakiron

Crafting and Survival

Alchemy Lore

Clan Firecask

Crafting and Nature

Alcohol Lore

Clan Gelderon

Athletics and Nature

Farming Lore

Clan Grimmark

Crafting and Society

Architecture Lore

Clan Ironfist

Crafting and Medicine

Smelting Lore

Clan Molgrade

Crafting and Thievery

Smithing Lore

Clan Oriddus

Religion and Society

Dwarven Pantheon Lore

Clan Runebinder

Arcana and Occultism

Academia Lore

Clan Stonefist

Athletics and Intimidation

Warfare Lore

Clan Tolorr

Diplomacy and Society

Library Lore

Clan Vanderholl

Athletics and Crafting

Labor Lore